ASSIGNMENT代写

澳洲堪培拉assignment代写:技术经验

2017-05-03 00:18

重要的是要注意的是,在技术经验和成果,有信息和通信技术技能和计算机科学技能之间的差异。在以游戏为基础的学习作为课程的一部分时,苏格兰政府将计算定义为提供了一个更深层次的理论和实践方法来理解计算机是如何工作的。这为孩子和年轻人对迅速变化的数字技术的挑战,使他们能够准备的更高级的专业学习和职业在计算科学。在利文斯通希望复习技巧,他们认为在学校计算机程序的缺失,必然导致孩子不实现数字创意产业潜在的未来的事业。他们概述了游戏设计所需要的关键技能和学科领域是科学,技术,工程和数学(STEM)。然而,只有15%的教师认为数学是游戏开发教育的最佳科目。有人认为,“有太多的机会,跨学科的学习在干”(页)。
澳洲堪培拉assignment代写:技术经验
It is important to note that within the technologies experiences and outcomes, there is a difference between ICT skills and computer science skills. When addressing Games Based Learning as part of the curriculum, the Scottish Government defines computing as providing a deeper theoretical and practical approach to understanding how computers work. This prepares children and young people for the challenges of rapidly changing digital technologies and enables them to be prepared for more advanced specialized study and careers within computing science.Within the Livingstone and Hope Skills Review, they argue that there is an absence of computer programming in schools, which inevitably results in children not realizing the potential of the digital creative industries as future careers. They outline that the key skills and subject areas needed for games design are science, technology, engineering and maths (STEM). However, only 15% of teachers believed that maths was the best subject for Games Development Education. It is argued that "there are too few opportunities for cross-curricular learning across STEM" (p.30).
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